For The Edge of Fate, I was responsible for lighting a sizable portion of the Kepler destination. Kepler represented a bit of a shift for us in terms of destination design as we targeted a Destiny take on a metroid-vania experience. This generally meant more real-estate, more winding paths, and more close quarters underground interiors. Luckily for us, interiors are where we tend to have the most fun as lighters and Kepler was no exception.
Shout out to the rest of the D2 Lighting Team and the Vista Team for their contributions to The Edge of Fate- Please check out their work as well!
https://www.artstation.com/heatherparsons
https://www.artstation.com/laniming
https://www.artstation.com/thadsteffen
https://www.artstation.com/tho-tran
https://www.artstation.com/arasaka
https://www.artstation.com/capnok