In Destiny 2: Heresy, we revisited a fan-favorite destination from Destiny 1, The Dreadnaught. The narrative context of the release gave us the opportunity to make changes to the environments within the Dreadnaught - providing it with an updated look. Much of this was a result of collaborative efforts between Lighting, World Art, and Art Direction - with Lighting doing a lot of heavy lifting to sell the shift in tone caused by the new powers in play within the ship.
This post features the spaces I was responsible for lighting directly - with one area receiving first pass lighting from past Bungie Lighter, Danny O'Hailey.
Lighters who contributed to other areas of Dreadnaught:
https://www.artstation.com/thadsteffen
https://www.artstation.com/tho-tran
https://www.artstation.com/dannyohailey
World Art by:
https://www.artstation.com/cmesaros